Editing
From Doom Legacy Wiki
This section aims to provide tutorials for mappers who wish to learn how to use Legacy features.
Mapping
- Simple 3D floors
- 3D water
- 3D colored lighting
- Colormaps
- Moving 3D platforms and lifts
- Boom Reference
- Hexen Features
WAD Editing
FraggleScript
- FraggleScript Basics
- Triggering scripts
- Spawning things
- Changing sector heights
- Modifying light levels
- Dynamic lights and coronae
- Triggering Console Commands
- HUD effects and messages
- Ambient sounds
- Camera controls
- Startscript codepointers
- Jump Pads
- List of all FS functions
ACS
|
|
